About Us:
At wTVision, we are redefining live television production with cutting-edge technology and innovation. As a global leader in real-time graphics and playout automation, we empower broadcasters and producers to create seamless, high-quality content for sports, election coverage, entertainment, news, and virtual productions.
Every year, we play a key role in over 15,000 broadcasts across 120+ countries, supporting everything from one-time events to the world’s most prestigious competitions and television shows. Our expertise spans software development, live operations, branding and design, and media outsourcing, making us a trusted partner for major networks and production companies worldwide.
With a diverse and passionate team of 350+ professionals, we foster a dynamic and collaborative environment where creativity, innovation, and technical excellence come together. If you’re looking to make an impact in global productions, join us and be part of the future of live broadcasting.
What You’ll Do:
Design, develop, and maintain a high-performance graphics engine for macOS. Using C++ and Apple graphics technologies like Metal, your mission will be to deliver smooth, optimized rendering experiences. You’ll collaborate with the team to refine rendering pipelines and manage resources efficiently, ensuring top-tier graphics performance.
Responsabilities:
• Design, implement, and optimize features within a real-time graphics engine for macOS applications;
• Collaborate closely with cross-functional teams including UX/UI designers, backend developers, and QA engineers;
• Write clean, efficient, and maintainable C++ code tailored for macOS environments;
• Assist in debugging, testing, and performance tuning to ensure smooth operation on across different macOS devices;
• Participate in code reviews and contribute to technical documentation;
• Keep up-to-date with the latest industry trends in graphics, software development, and Apple ecosystem technologies.
Requirements:
• Bachelor's or Master’s degree in Computer Science, Software Engineering, or a related field;
• Minimum of 1 year of C++ development experience on macOS;
• Solid understanding of software development for macOS;
• Boas capacidades de comunicação e orientação para o cliente;
• Knowledge of object-oriented programming principles and software development best practices;
• Interest in graphics programming and willingness to work with Metal and rendering pipelines — no prior experience with graphics is required, as we value strong C++ fundamentals and a desire to learn;
• Proficiency in technical English (written and spoken).
Nice to have:
• Experience with Metal, MoltenVK and/or Vulkan;
• Familiarity with rendering pipelines, performance optimization, and resource management.
Perks & Benefits:
🏖 25 days of paid leave to recharge and unwind.
💻 Mobile phone + computer to facilitate your work from anywhere.
🕰 Hybrid work model and flexible schedule.
🏥 Health insurance and life insurance for peace of mind.
🩺 Wellness program to support your physical and mental well-being.
📚 Permanent access to technical training platforms in different areas to support your professional development.
🗣 Language training in English and Spanish to enhance your communication skills.
Ready to Shape the Future of Broadcast Graphics?
If you're passionate about software development and ready to make your mark in the broadcast industry, we want to hear from you! Apply now and join our global team of visionaries, where innovation knows no bounds.
We are committed to fostering a diverse and inclusive workplace. We encourage applications from all individuals, regardless of their ethnic background, gender, age, sexual orientation, socio-economic status, or level of disability, including those with a disability degree equal to or greater than 60%. We ensure equal opportunities and a welcoming work environment for all our employees.








