Trade Show
JOIN US AT IBC 2026As wTVision celebrates 25 years at the intersection of technology, graphics and live storytelling, we return to IBC with a connected portfolio built for the next stage of media production. Join us in Amsterdam, from 11 to 14 September, in Hall 7, at Stand 7.C14, and discover how integrated workflows can help creative, editorial and production teams work more efficiently without increasing operational complexity.Go to IBC’s Official Directory
Mastering GFX | Creativity & Control
What’s happening at IBC 2026

At IBC 2026, wTVision will present an integrated portfolio for evolving live media workflows across News & Media, Live Sports, studio production and Channel Operations, including support for vertical streams and mobile-first distribution.

Highlights include the award-winning R³ Engine macOS Edition, Augmented Reality for sports venues, AI-Enhanced Scenes for live sports storytelling and an updated HoloGfx experience for extended audience engagement.

R³ ENGINE macOS EDITION
Award-Winning Real-Time Graphics Rendering on macOSFollowing its debut at NAB Show 2026, the R³ Engine macOS Edition arrives at IBC as one of wTVision’s key technology highlights of the year. Recognized with a TV Tech Best of Show Award at NAB Show 2026, the R³ Engine macOS Edition brings real-time on-air graphics rendering natively to macOS, extending professional broadcast graphics into Mac-based production environments.Read More
NEWS & MEDIA
On-Air Graphics Ecosystem with Studio CG and wMapsStudio CG operates as the central control layer for real-time graphics and media execution, connecting editorial intent with on-air delivery through a single workflow and interface. The showcase will demonstrate how journalists, editors and production teams can browse templates, prepare graphics, add data and move content more efficiently from story planning to live output through newsroom integration. As part of the same ecosystem, wMaps brings broadcast-grade geographic storytelling into News & Media workflows, supporting news, elections, weather, sports and current affairs with map-driven graphics that are accurate, fast and visually consistent.Learn more
PLAYOUT AUTOMATION
ChannelMaker, Cloud-Ready and Format-AwareFor channel operations and playout automation, wTVision will present ChannelMaker, including a vertical channel stream designed for mobile-first distribution. The demo will highlight how broadcasters can automate content, manage secondary events and maintain control across live, cloud-based and multi-channel workflows, supporting the coexistence of linear, digital, vertical and platform-driven distribution within a single operational logic. Together with Media Manager, the workflow also shows how media assets can remain accessible and connected across graphics, playout and channel operations.View more
LIVE SPORTS
Data-Driven Graphics and Remote Production for Live Sports Live sports production needs speed, accuracy and control. This demo brings together Football CG and browser-based remote production capabilities, showing how teams can manage real-time data, react to match events and trigger dedicated football graphics through an agile and reliable workflow. From goals, cards and substitutions to team setups and event graphics, the focus is on giving operators the speed, consistency and full control they need when every second matters on air.View more
AUGMENTED REALITY FOR SPORTS
AR³ Football and AI-Enhanced ScenesExtending live production workflows across sports venues, wTVision will showcase the latest developments in AR³, with tied-to-the-field graphics, virtual advertising and new 3D visual layers designed to enrich live sports storytelling. The demo will also introduce AI-Enhanced Scenes, designed to help broadcasters turn sports data and visual context into richer, more dynamic Augmented Reality graphics while keeping workflows efficient, scalable and ready for live production.View more
STUDIO SOLUTIONS
Studio Graphics, One WorkflowFor studio environments, the live showcase will focus on wGWall, wTVision’s LED wall graphics workflow solution. See it live at our booth. A large-scale LED wall will showcase the power of that workflow in real time, translating complex studio graphics demands into a clean, confident on-air result. As part of wTVision’s broader Studio Solutions ecosystem, wVSet connects virtual studios, Augmented Reality and LED walls within a unified studio graphics workflow, extending creative possibilities while keeping production control consistent.Read More
HoloGfx
Immersive Mobile AR Experiences Beyond the Broadcast Screen HoloGfx will be featured with a renewed focus on audience engagement and business activation. Through smartphones, HoloGfx allows audiences to experience interactive 3D graphics and branded content within their own physical space. At the stand, visitors will be able to engage with the experience firsthand, including live casting from mobile devices to TV, illustrating how content can move fluidly between personal and shared screens. Learn more
IBC 2026 Technical Papers Programme

wTVision will also take part in the IBC 2026 Technical Papers Programme, joining the XR & Multiview Developments session from 11:15 to 12:15 in the Technical Papers Room. The presentation will address venue-aware AI for video-only camera pose estimation, supporting the evolution of more intelligent Augmented Reality workflows for sports venues.

Access to the session is available for Delegate badge holders.

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